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Top 5
May 2025
Best Warhammer 40k Core Rule Book
We made a list of the top 5 Warhammer 40k Core Rule Book based on verified reviews, popularity and other factors which we summarized for you in this list.
Best Choice
1
Games Workshop - Warhammer 40,000: Core Book (10th Edition)
Warhammer 40k
9.6
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Games Workshop - Warhammer 40,000: Core Book (10th Edition)
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The definitive guide to games of Warhammer 40,000, including Core Rules and Combat Patrol missions
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Everything you need to know to collect, build, paint, and play with Citadel miniatures
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Explore the grim darkness of the far future through immersive lore, stunning illustrations and photography
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2
Warhammer 40k: Kill Team Core Book (2024)
Games Workshop
9.4
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The essential guide for playing action-packed games of strategic combat with small teams
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Features a streamlined ruleset focusing on tight, tactical gameplay and versatility
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Includes a full set of tokens for easily keeping track of your operatives and objectives
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3
Games Workshop - Warhammer 40,000 - CODEX: Space Marines (10th Edition - 2023), Black
Games Workshop
9.3
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Games Workshop - Warhammer 40,000 - CODEX: Space Marines (10th Edition - 2023)
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An essential tome for the Imperium's elite Space Marine Chapters
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216 pages of extensive rules, inspiring artwork, and Adeptus Astartes lore
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Includes Crusade and Combat Patrol rules, a massive 93 datasheets, seven themed Detachments, and loads more
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8% Discount
4
Warhammer 40,000: Kill Team Core Book
Games Workshop
9.2
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The new edition of Warhammer 40,000: Kill Team has been redesigned from the ground up as the greatest tabletop skirmish experience yet, seeing teams of experienced operatives engage in vicious close-quarters combat as they race to complete their missions.
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In this book you'll find the complete rules for playing Kill Team as well as a host of missions to embark on, lore covering the grim darkness of the 41st Millennium, and insight on the factions vying for dominance among the shadows.
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9% Discount
5
CUBICLE 7 Warhammer 40000 | Wrath & Glory Core Rulebook | Roleplaying Game | 2+ Players | Ages 14+ | 60 to 90 Minutes Playing Time
CUBICLE 7
9.1
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The new Rulebook focuses on the Gilead System, allowing you to tell your own stories in a society beset by daemonic invasion and internal corruption
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Character Creation has been streamlined, with a focus on Frameworks. With so many choices of who and what you can play, you’ll want to decide the focus of your game early
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The Factions Chapter is a primer on life in the 41st Millennium, detailing each of the organisations vying for supremacy in the Warp-torn Gilead System
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English Version | 2+ Players | Ages 14+ | 60 to 90 Minute Playing Time
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